Class FESubstructureNode
Inheritance
System.Object
System.MarshalByRefObject
SMT.MastaAPIUtility.MarshalByRefObjectPermanent
FESubstructureNode
Implements
System.IEquatable<APIBase>
Inherited Members
SMT.MastaAPIUtility.MarshalByRefObjectPermanent.InitializeLifetimeService()
Namespace: SMT.MastaAPI.SystemModel.FE
Assembly: SMT.MastaAPI.13.0.dll
Syntax
public class FESubstructureNode : FEStiffnessNode, IEquatable<APIBase>
Properties
ExternalID
ID of the node in the FE package that the FE mesh originally came from
Declaration
public int ExternalID { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
ForceDueToGravityInLocalCoordinateSystem
Declaration
public VectorWithLinearAndAngularComponents ForceDueToGravityInLocalCoordinateSystem { get; }
Property Value
| Type | Description |
|---|---|
| VectorWithLinearAndAngularComponents |
ForceDueToGravityInLocalCoordinateSystemWithGravityInFEXDirection
Declaration
public VectorWithLinearAndAngularComponents ForceDueToGravityInLocalCoordinateSystemWithGravityInFEXDirection { get; }
Property Value
| Type | Description |
|---|---|
| VectorWithLinearAndAngularComponents |
ForceDueToGravityInLocalCoordinateSystemWithGravityInFEYDirection
Declaration
public VectorWithLinearAndAngularComponents ForceDueToGravityInLocalCoordinateSystemWithGravityInFEYDirection { get; }
Property Value
| Type | Description |
|---|---|
| VectorWithLinearAndAngularComponents |
ForceDueToGravityInLocalCoordinateSystemWithGravityInFEZDirection
Declaration
public VectorWithLinearAndAngularComponents ForceDueToGravityInLocalCoordinateSystemWithGravityInFEZDirection { get; }
Property Value
| Type | Description |
|---|---|
| VectorWithLinearAndAngularComponents |
Name
Declaration
public virtual string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
OverrideDefaultName
Declaration
public bool OverrideDefaultName { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
PositionInWorldCoordinateSystem
Declaration
public Vector3D PositionInWorldCoordinateSystem { get; }
Property Value
| Type | Description |
|---|---|
| Vector3D |
Implements
System.IEquatable<T>